Minecraft developer Mojang is switching the Java Edition's graphics API from OpenGL to Vulkan ahead of its Vibrant Visuals ...
Check out this article to learn all about Minecraft moving its graphics API from OpenGL to Vulkan and what is it in for the ...
Mojang states that its ongoing effort to bring Vibrant Visuals to the Java Edition will mandate a change that players should note down.
Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering from OpenGL to Vulkan.
NVIDIA and the Khronos group had a developer day yesterday on the 19th where they talked about the proper application of Vulkan in games. During the talk, Neil Trevett, who is the president of Khronos ...
Khronos Group, an open consortium of tech companies focused on interoperability standards, has announced the release of Vulkan 1.4. It’s the latest version of its royalty-free, cross-platform 3D ...
The Khronos Group has officially released version 1.1 of the Vulkan API, and the new release brings some key new features in the form of subgroup support in programming and support for multi-GPU ...
The Khronos Group has released new open source tools that allows the Vulkan API, a 3D graphics API, to work on iOS and macOS, a move that can make it easier for developers to port games to Apple's ...