Enterprise Java specialist Steve Haines joins the Open source Java projects series this month with an introduction to Java Caching System (JCS), a robust enterprise-level caching solution. Steve ...
If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
I'm working with a code base that currently uses both collections4 and guava (and some LambdaJ), and I'm thinking of making a strong push towards eliminating one or the other. A bunch of stuff I've ...
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