A long standing record for the smallest amount of code required to implement a fully-playable game of computer chess has been broken this week. Demo scene group Red Sector released BootChess, which is ...
Chess has captured the imagination of humans for centuries due to its strategic beauty—an objective, board-based testament to the power of mortal intuition. Twenty-five years ago Wednesday, though, ...
Artificial intelligence has become so good at chess that its only competition now comes from other computer programs. Indeed, a human hasn’t defeated a machine in a chess tournament in 15 years. It’s ...
As computers get better at chess, their games look more human. Their moves seem more connected to known strategic plans, and when they aren’t, the logic can still often be discerned by experts. But ...